Graph

People upload an average of more than 300 million images to Facebook every day, making photos a core part of the Facebook experience. Developers tap into this enthusiasm by creating a variety of apps that make sharing photos more fun and that help people to easily enhance images. They are effectively incorporating Open Graph into apps and tapping into Facebook’s key social points — timeline, news feed, and ticker — to increase referrals, signups and engagement.

The Bigger Picture

PicCollage: A fun app on iOS and Android for creating social photo collages, PicCollage’s Open Graph implementation increased its mobile referrals three fold, its click-through rate by 20% and its weekly active users by 40%. PicCollage has grown through the use of multiple actions, email notifications, the built-in Like action, and prominently featuring Login with Facebook (mobile and web) when the app launches.

Cinemagram: This app brings photos to life through GIF animation and makes it easy to add them to timeline. Cinemagram — which utilizes Login with Facebook, Facebook’s Comments Box and Like button plugins, and enables Open Graph stories with User Generated Action Photos. The integrations have boosted the number of people logged in to Cinegram through Facebook by a fourth to 15% of overall users. People logged into Cinemagram through Facebook are engaged for twice as long as people who aren’t, and they generate 60% to 70% of Cinemagram’s total referrals.

Hipstamatic: “The little plastic camera with the golden shutter” launched an Open Graph implementation at the start of July. Since then, mobile referrals have doubled and daily active users are up 50%. One of the top grossing iOS photo apps, Hipstamatic publishes activity via Open Graph, provides clear user controls for sharing, and leverages timeline so its community can authentically represent their Hipstamatic usage (lenses, films, and gear).

Instagram: Launched User Generated Action Photos in April and mobile based referrals have grown 4x since then. On both iOS and Android, Instagram also launched built-in Like action at the end of June and now one-third of all of its Open Graph actions are Likes, boosting mobile referral traffic 10%.

But these developers aren’t alone, and they’re not just based in the US. PicsArt Photo Studio is based in Armenia and is the #1 free Android photo app, while FxCamera, also available on Android and currently with more than 10 million installs, is based in Japan. Popset and Gifboom also have notable Open Graph implementations (See this Facebook Apps post on Top Free Photo Apps).

Best Practices

Login with Facebook: This is the first essential step for enabling developers to immediately create a social experience and for leveraging Facebook’s key distribution channels. Featuring this option when the mobile app launches helps establish this connection right away. Find more information here.

PicCollage utilizes Login with Facebook when its app launches.

Provide Simple Controls: Enabling an easy publishing experience is important for both developers and people using their apps. People get more value from an app the more they understand it so developers with photo apps that publish by default should provide easy opt-out controls. Find more information here.

Once a person has logged in with their Facebook account, PicCollage enables Facebook sharing with an easy-to-use control.

Hipstamatic prominently promotes timeline functionality and provides easy access for adjusting personal settings.

Hipstamatic uses custom Open Graph actions and objects to allow people to showcase the unique lenses and cameras they use.

Built-In Like: This is the easiest way for a developer to enable sharing from an app. The Open Graph built-in Like action allows developers to build their own Like buttons for mobile or web apps and drive distribution across Facebook. Find more information here.

Instagram’s integration of the Like API drives powerful distribution through Facebook. When a person’s Facebook friends like a photo within Instagram, he or she will see a notification on Facebook.

Open Graph Photos API: This feature enables people to upload, interact with and experience photos through an app the same way they do with any other photo on Facebook. Find more information here.

Using Open Graph, PicCollage’s images get the same design treatment that users expect to see photos on Facebook.

We’ve always been excited about the role of photos on Facebook and we look forward to innovating further on the tools that Facebook developers have available to them so that they can keep creating great apps.

Source: Facebook Developer Blog

Yahoo’s web integration gained the most daily active users this week on our list of top growing Facebook apps by DAU. Yahoo’s Open Graph news reader application was another top gainer at No. 12.

The titles below grew between 330,000 and 2.7 million DAU, based on AppData, our data tracking service covering growth for apps on Facebook.

Top Gainers This Week

Name DAU Gain Gain,%
1.  Yahoo! 4,000,000 +2,700,000   + 208%
2.  Bubble Safari 2,800,000 +1,880,000   + 204%
3.  Spotify 6,400,000 +1,100,000   + 21%
4.  Bing 4,000,000 +1,100,000   + 38%
5.  Socialcam 9,500,000 +800,000   + 9%
6.  Microsoft Live 13,500,000 +800,000   + 6%
7.  Lost Bubble 1,500,000 +610,000   + 69%
8.  60photos 890,000 +560,000   + 170%
9.  Klout 1,300,000 +540,000   + 71%
10.  Photo Love 900,000 +530,000   + 143%
11.  Candy Crush Saga      . 3,200,000 +500,000   + 19%
12.  Yahoo! Social Bar 4,500,000 +500,000   + 13%
13.  Pinterest 3,000,000 +500,000   + 20%
14.  Daily Horoscope 5,500,000 +500,000   + 10%
15.  TripAdvisor™ 1,300,000 +460,000   + 55%
16.  Skype 2,700,000 +400,000   + 17%
17.  Pandora 1,500,000 +400,000   + 36%
18.  Bubble Blitz 1,000,000 +370,000   + 59%
19.  Formspring 630,000 +350,000   + 125%
20.  Photo Roll 480,000 +330,000   + 220%

Zynga’s Bubble Safari led games on the list at No. 2 overall, though competitors Lost Bubble and Bubble Blitz picked up a few hundred thousand DAU as well.

Streaming service Spotify gained 1.1 million DAU this week following a dip near the end of May. Bing is growing again since its latest redesign, which includes further Facebook integration. Microsoft also had its Microsoft Live and Skype apps make the list this week.

Socialcam came in at No. 5, with the video sharing app reaching more than 10 million DAU for the first time on Wednesday. Photo sharing applications 60photos, Photo Love and Photo Roll all more than doubled their DAU this week.

Pinterest rebounded after a slight drop in DAU at the end of May. Social Q&A site Formspring is also back up, though still not reaching as many DAU as its peak of 860,000 in April.

All data in this post comes from our traffic tracking service, AppData. Stay tuned for our look at the top emerging apps on Friday.


Source: Inside Facebook

Facebook has announced it will hold  “Open Graph Technology Days” in Chicago, New York, Seattle, and Austin over the next month. Formerly known as Developer Garages, the sessions are designed to help developers learn about Open Graph, the Ticker, and Timeline so they can start building applications.

Facebook hopes that by creating a thriving community of Open Graph developers it users will gain access to a new set of applications that help them share news of their media consumption, daily activities, and purchasing habits, and more.

The Open Graph Technology Days, also branded as city-specific f8 conferences, will be held in:

Chicago – October 21 - http://fbf8chicago.eventbrite.com

New York – October 25 - http://fbf8ny.eventbrite.com

Seattle – October 27 - http://fbf8seattle.eventbrite.com

Austin – November 2 - http://fbf8austin.eventbrite.com

All of these sessions except the Chicago event are already sold out, though developers can register to join a waiting list.

At f8 in San Francisco, Facebook CEO Mark Zuckerberg announced that Facebook’s new goal was increasing the volume of content that people share, not growing the service’s user count. To do that, it unveiled many new opportunities for developers surrounding its Open Graph protocol.

Specifically, through Frictionless Sharing, apps can automatically publish stories about a user’s activity to the home page Ticker and add reports about activity to a user’s profile Timeline. Along with these new opportunities come many new questions from developers. By bringing f8 on the road to some of the country’s other major centers of innovation, Facebook can answer these questions in person and jumpstart app development.

Facebook has held these types of smaller developer conferences before in cities including London, New York, Taipei, and San Francisco. This time around, each Open Graph Technology Day will include:

  • a keynote talk on the value of Open Graph to developers
  • an overview of the Open Graph protocol
  • Sessions focusing on games, mobile, and the new marketing APIs
  • Q&A with the Facebook developer team
  • Office hours where developers can get one-on-one time with Facebook engineers

Currently, most of the popular Open Graph applications on the platform were developed by f8 launch partners. Through the Open Graph Technology Days, Facebook may be able to encourage the long-tail of developers to take advantage of its new viral channels and build apps its users will come back to the site to engage with.


Source: Inside Facebook

Open Graph Roadshow

by M. Dorn on October 13, 2011 · 0 comments

Join the Facebook Platform team as we travel throughout the United States to talk with developers about Open Graph and Timeline. This is a great opportunity to get hands-on experience with the new technologies we launched at f8 2011.

During this all-day program, we will host technical deep-dives, a Q&A with our Platform team, and an opportunity for you to work directly with Facebook engineers during “Office Hours”.

If you want to learn more about the Open Graph and Timeline and what it means for your Facebook apps, this is the event to attend. Space is limited, so signup today.

City Date Registration
Chicago October 21 http://fbf8chicago.eventbrite.com
New York October 25 http://fbf8ny.eventbrite.com
Seattle October 27 http://fbf8seattle.eventbrite.com
Austin November 2 http://fbf8austin.eventbrite.com

Source: Facebook Developer Blog

Social games on Facebook might suffer from a lack of focus with no centralized “games” destination on the platform, but we’ve found that social discovery is a viable means of navigating games.

Over the summer, Facebook introduced new features to the games platform that were meant to restore some of the virality lost when the social network limited game posts to the news feed. The most striking of these features so far has been the Games Ticker, a live feed displayed to the right of a game on the Canvas page. This feed displays only games stories and the occasional sponsored story, which is a contrast to the general stories and occasional games story seen in Live Ticker that now appears on the default Facebook view.

From the Games Ticker, players can jump between active games by clicking directly on stories. Recently, Facebook also added a popover window to these games stories that allows players to comment on or Like a specific story, which can promote that game story to the players’ news feeds over time for increased visibility. Both of these activities serve to increase retention for individual social games, but it’s not immediately clear if it could increase installs for games.

It all depends on what motivates a player to click on a friend’s games story. Game developers can have some impact on this decision by crafting clever or amusing games stories that pique interest or at least appeal to the competitive nature of players (e.g. an Achievement story that says “Jane Doe destroyed John Doe with DOLDRUMS in Words With Friends by 86 points,” or a game install story that reads “Woo Hoo Jane Doe in The Sims Social”). A larger factor in play, however, is how much the player trusts other players’ judgement in social games — something over which the developer doesn’t have much control.

Here’s an example from our personal experience: While playing War Commander this week, we noticed Friend A generating stories in the Games Ticker from something called HappyLife. We didn’t click on these stories because that friend usually only plays pet sims and restaurant sims; ergo, we assumed HappyLife was more of the same (which it is). Friend A currently only has two social games in common with our own games library.

Meanwhile, Facebook Friend B generated stories in the Games Ticker from something called Hero Generations. We clicked on that story because we know this friend plays many of the same games that we play and he’s also a fan of role-playing games and strategy games. It comes as no surprise that Hero Generations is a role-playing game with strategy elements. Friend B currently has more than five social games in common with our games library.

Given the way we believe the Ticker’s algorithmic sorting works, we’re probably not going to see as many stories from Friend A going forward as we are from Friend B. The implications here interesting as players will unknowingly self-select into player types (e.g. “likes word games,”). Depending on how transparent this information is to Facebook or to developers, certain ads could be targeted to player types from the Sponsored Stories section of the Canvas page or from the Games Ticker itself.

Facebook and game developers might also be able to target “power players” that carry the most influence with their games stories whenever they begin playing a new game. A really dedicated developer could even grow a “power player” from within its staff to function as an additional means of user acquisition. For example, they could hire on a top player as a game moderator and trust that player’s social graph to do the rest, or task a community manager to friend specific influential players on Facebook so that their games are more likely to be discovered.


Source: Inside Social Games

“We’ve tried to be mindful about the lessons we’ve learned” Facebook Product Manger Manager Carl Sjogreen told me this morning when we sat down to discuss Timeline, the redesigned version of the user profile that debuted at f8 last week. He says that as the product rolls out over the next few weeks, Facebook will be manually reviewing and approving new Open Graph apps to prevent the spammy experience that emerged when temporarily gave third-party applications a place on the profile years ago.

This approach is much more similar to how Apple must approve apps before they enter the App Store than the way Facebook allows canvas apps to launch on its Platform without pre-approval. Sjogreen also revealed more details about Timeline, including that users will be given a curation period to manicure the content displayed in their new profile before it becomes visible to friends. Facebook believes that through social content curation and new lifestyle apps, users will be able to express themselves in more nuanced ways than ever before.

Timeline’s Impact on Privacy

Facebook launched Timeline to allow users to tell their story not just through their most recent activity as the old profile wall did, but through all of the most important moments of their life. Sjogreen says “All the feedback is pretty positive. People have complimented the design aesthetic”, which includes a place for a big banner image and provides users the flexibility to feature or hide different content.

Since a user’s friends can easily navigate all the way back to their first Facebook posts through Timeline, a lot of content that was previously inaccessible will become readily visible. This content might include major life events, but also objectionable or inappropriate posts users might have forgotten about but wouldn’t want family or professional colleagues  to see.

To address this, when users receive the rollout of Timeline, Sjogreen says they’ll be given a curation period in which only they will be abe to see their Timeline so they can go back and hide content or adjust its privacy controls. They can then publish the Timeline and make it visible when they’re ready. Developers were given a similar curation period when they first received access to Timeline at f8.

Still, Facebook will need to carefully inform users of the importance of this curation period or they might skip it and make content visible that they might later regret. Sjogreen said he wasn’t aware of plans for this kind of messaging, though.

Regarding less appropriate content becoming visible, Sjogreen reflected Facebook’s goals of people becoming more open as well as cultural norm changes (privacy relaxing over time). “Timeline will be seen in a broader context. I think people understand that everyone went to college, everyone has a photo they posted to Facebook from college.” Everyone’s employers might not be so keen on seeing such racy party pictures or controversial status updates, though.

Timeline Apps Will Be Reviewed by Facebook

From 2008 to 2010, Facebook allowed users to install applications on their profile. While some conveyed important information such as where a user had travelled, Sjogreen told me that users would install “clowny apps” that they’d soon stop using, that would retain a prominent place on the profile with the intention of spreading virally.

Facebook gradually hid then finally removed all profile apps in 2010. It is now applying the lessons it learned from its first attempt at profile apps to create a less spammy experience this time around. Timeline is designed to show more recent activity, but increasingly weed out less important content as users scroll backwards. Sjogreen says “apps don’t have a permanent place in the Timeline” meaning if a user installs an app but stops using it, it will quickly become less visible.

Along the same lines, Sjogreen tells me Facebook will not reward apps that publish more frequently than others. For example, say a user listens to 100 songs on Spotify and tracks one run using Nike’s running app in a single week. Timeline might give the two apps equal real estate by only showing a report of a user’s most listened to songs but still showing news of the one workout.

“We’ve learned a lot in hindsight, and built a lot of technologies to make sure we’re targeting users with info they find relevant” says Sjogreen. By using its new Open Graph app activity sorting algorithm Graph Rank and other systems, Sjogreen tells me Facebook has reduced Platform spam by 99%, up from the 95% reduction in spam Facebook CTO Bret Taylor cited at our Inside Social Apps conference in January.

Developers are helping with this process by structuring the data about user activity that the send to Facebook. They can select from official verbs and nouns such as “listened” and “song” to let Facebook know what kind of content they’re submitting. Facebook can then determine that each song listen might be less important to display in Timeline than actions that occur less frequently such as meals cooked or movies watched. Custom actions and objects can also be configured by developers.

However, to ”make sure the initial experience with Timeline is really great” Facebook is now manually reviewing the submission of new Open Graph apps to check out their nouns, verbs, and what triggers an activity to be published.

This approval process differs significantly from its Games Platform, where developers publicly launch an app without needing permission from Facebook; apps only get reviewed by the company if they receive negative feedback from users. Sjogreen tell me that “something publishing every minute will get shut down quickly or never be approved in the first place. We’re trying not to get in the business of making value judgements like that knitting app is good and this joke app is bad, but we’re making sure apps are only publishing legitimate activity.”

Such an approach might make it harder for developers, but it should work well to protect the user experience from spam apps that constantly publish low quality stories to the Timeline and home page Ticker. Regarding whether this approach would scale when more and more developers begin submitting apps, Sjogreen says “this level of approval is different than us playing every game on the Platform and making sure it meets some quality bar.”

Facebook is preparing to make a major change to how users express themselves with the rollout of Timeline. It will need to clearly communicate the privacy implications of ready access to old content in order to avoid backlash. It will also need to strike a proper balance between a clean user experience and an attractive Open Graph application development Platform. If Facebook can navigate these two pitfalls, Timeline could become the richest way to represent one’s identity online.


Source: Inside Facebook

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