Roar of the crowd: Super Bowl on Twitter

by M. Dorn on February 5, 2012 · 0 comments

From @TimTebow leading the Denver Broncos to a shocking overtime win (and a new record for sports-related Tweets per second: 9,420) to San Diego Chargers receiver @ericweddle1’s sideline Tweets from the Pro Bowl—we watched all of the NFL post-season’s most memorable moments come alive on Twitter.

And while the @Giants and @Patriots’ rematch and halftime show play out on TV, the national conversation is happening well beyond your den: it also happens on Twitter. Follow your favorite NFL players, coaches and commentators during the game, or just search for #SuperBowl to see how everyone is reacting to the action on the field.

To discover new accounts related to the Giants or the Patriots, follow @GiantsTweets and @NEPatriotTweets. These accounts automatically select and retweet the top Tweets from official team accounts, coaches, players, owners and local media.

Of course, it wouldn’t be the Super Bowl without the creative ads, and this year we’re introducing a Twitter twist. Immediately after the game, you can replay all of the ads that aired during the game and Tweet votes for your favorites on adscrimmage.twitter.com. We’ll announce which ad dominated the post-game Twitter conversation on Feb. 12, a week from Sunday. Learn more about the program here.

Twitter is the best place to see and share your take on everything Super Bowl—and for sports-related Tweets all year long, follow @Twittersports.

Source: Twitter Blog

Creating Featured Stories with Action Specs

by M. Dorn on February 5, 2012 · 0 comments

Recently we announced a new way of creating Featured Stories (previously “Sponsored Stories”) on the Ads API by using action specs. These changes make the Ads API more flexible and will make it easier for developers to adapt to new story types as we launch them. We will be deprecating the old sponsored stories creative types as of May 1.

Prior to this change Sponsored Stories were defined by choosing the correct Ad Creative type for the specific Sponsored Story type. E.g. a page like sponsored story was type 9, a page post like sponsored story was type 17 etc. This made it complicated for developers to incorporate new Sponsored Story types as each Sponsored Story required different fields per story type.

By defining Sponsored Stories via Action Specs we are making it easier for new Sponsored Story types to be integrated into Ad Tool apps as they will all make use of the same standard fields.

For example, the old way of creating a Page Like Sponsored Story (Type 9) was as follows:

 curl --silent --location -F "campaign_id=6004176938239"
      -F "bid_type=1"
      -F "max_bid=30"
      -F "targeting={'countries':['US']}"
      -F "creative={'type':9,'object_id':'115632122684'}"
      -F "name=AdGroup Name"  "https://graph.facebook.com/act_123456789/adgroups?access_token=____"

While the new Action Spec format is as follows:

 curl --silent --location
      -F "campaign_id=6004176938239"
      -F "bid_type=1"
      -F "max_bid=30"
      -F "targeting={'countries':['US']}"
      -F "creative={'type':25,'action_spec':'{\'action.type\':\'like\', \'page\':115632122684}'}"
      -F "name=AdGroup Name"  "https://graph.facebook.com/act_123456789/adgroups?access_token=____"

Similarly the old way of creating a Specific Page Post like Sponsored Story (Type 25 with query template 6) was as follows:

 curl --silent --location
      -F "campaign_id=6004176938239"
      -F "bid_type=1"
      -F "max_bid=30"
      -F "targeting={'countries':['US']}"
      -F "creative={'type':25, 'object_id':115632122684, 'story_id':10150420410887685, 'query_templates':[6]}"
      -F "name=AdGroup Name"  "https://graph.facebook.com/act_123456789/adgroups?access_token=____"

While the new Action Spec format is as follows:

 curl --silent --location
      -F "campaign_id=6004176938239"
      -F "bid_type=1"
      -F "max_bid=30"
      -F "targeting={'countries':['US']}"
      -F "creative={'type':25,'action_spec':'{\'action.type\':\'like\', \'post\':10150420410887685}'}"
      -F "name=AdGroup Name"  "https://graph.facebook.com/act_123456789/adgroups?access_token=____"

You will notice that the Action Spec based requests use very similar structures in a fixed format while the older process’s format depended on the ad type being created. This adoption of a fixed format for defining Sponsored Stories will made it much easier for Ads API developers to support new Sponsored Stories in the future.

The following table lists a mapping from the old Sponsored Story ad creative types to the new Action Spec equivalent.

Legacy Creative type Description Action Spec
8 Promotes stories published through an app. {‘action.type’:'post’, ‘application.id’:APP_ID}
9 Promotes stories about a user liking a page/place. {‘action.type’:'like’, ‘page’: PAGE_ID}
10 Promoting stories about a user checking into a place. {‘action.type’:'checkin’,'page’:PAGE_ID}
10 Promoting stories about a user checking into any child place of this page. {‘action.type’:'checkin’, ‘page.parent’:PAGE_ID}
16 Promotes stories about a user using an app*. {‘action.type’:'app_use’, ‘application.id’:APP_ID}
17 Promotes stories about a fan liking any post from a page. {‘action.type’:'like’, ‘post.author’:PAGE_ID,’post.wall’:PAGE_ID}
19 Promotes stories about a user liking a domain. {‘action.type’:'like’, ‘domain’:DOMAIN_ID}
19 Promotes stories about a user sharing something from a domain. {‘action.type’:'post’, ‘post.domain’:DOMAIN_ID}
25 + query_template=6 Promotes stories about a user liking a specific page post. {‘action.type’:'like’, ‘post’:PAGE_POST_ID}
25 + query_template=7 Promotes stories about a user commenting on a specific page post. {‘action.type’:'comment’,'post’:PAGE_POST_ID}
25 + query_template=7 Promotes stories about a fan commenting on any post from a page. {‘action.type’:'comment’, ‘post.author’:PAGE_ID,’post.wall’:PAGE_ID}
25 + query_template=8 Promotes stories about a user RSVPing into an event. {‘action.type’:'rsvp’, ‘event’: EVENT_ID}

Please note that query_template is being retired from the API and is not used in the Action Spec framework.

This post relates to the Ads API which is part of the Marketing API Program. Apps must be whitelisted in order to call this API. For more details on the Marketing API program and how to apply please click here.

Source: Facebook Developer Blog

Zynga shares jumped almost 17 percent today after Facebook’s IPO filing yesterday revealed that the social network’s payments revenue climbed 20 percent quarter-over-quarter by year-end — suggesting Zynga might see a comparable boost in its own bottom line. Facebook added that the social game developer contributes 12 percent of its 2011 revenues.

At market close yesterday, Zynga was trading at $ 10.96 per share — slightly higher than the $ 10 price they debuted at in December‘s IPO. They opened today at $ 11.05 and peaked at $ 12.81 in just a little over an hour. By close, Zynga’s market capitalization was up 12 percent to $ 8.66 billion from $ 7.4 billion yesterday. Zynga’s Facebook traffic is also on the rise — up 1.9 million daily active users and 6.4 million monthly active users in the last seven days as recorded by our AppData traffic tracking service.

Zynga won’t share its fourth quarter earnings until Feb. 14, but that hasn’t stopped analysts from speculating that the company may report higher bookings for the quarter. If Facebook’s payments revenues went up 20 percent, Zynga might see a comparable rise. Facebook said its payments revenue rose to $ 188 million in the fourth quarter from $ 156 million in the previous one, suggesting that its platform may be doing a better job at converting gamers into paying for virtual goods.

In a research note republished on AllThingsD, Baird Equity Research analyst Colin Sebastian estimates that Zynga’s net bookings may have been $ 315 million in the fourth quarter.

Sebastian’s estimate is rough. Since Facebook reported $ 1.13 billion in revenue in the fourth quarter and Zynga contributes a 12 percent of that, Zynga may have contributed $ 135 million to the social network’s earnings. Baird believes 75 to 80 percent, or $ 101 to $ 108 million of that, is from virtual goods sales. If that $ 101 to 108 million is the 30 percent revenue share Zynga must give to Facebook, then the social gaming company keeps $ 235 to $ 250 million. Sebastian adds that an additional $ 65 million may have come from other platforms like iOS, Android and Google+.

Other gaming companies like Gameloft and Capcom have said this week that their mobile revenues ranged from $ 25.4 million to $ 52.6 million for the holiday quarter. That suggests that Zynga might easily have a $ 100 to $ 200 million-a-year mobile gaming business because it has similarly ranked games.

With Facebook delivering 93 percent of Zynga’s revenues, the two company’s futures are intertwined until at least 2015, when a five-year deal between the two expires. Zynga has taken steps to mitigate the risk of relying completely on Facebook by expanding into mobile and international markets.

Facebook, meanwhile, is trying to forge a stronger, more compelling games platform with improved discovery to offset rising costs to developers on its platform. Through Credits, Facebook takes a 30 percent cut of all in-game transactions. On top of that, social game developers are also a large source of advertising revenue for the company.


Source: Inside Social Games

By BARBARA ORTUTAY AP Technology Writer NEW YORK (AP) – Facebook’s billionaire CEO Mark Zuckerberg calls himself a “hacker”. For most people, that word means something malicious – shady criminals who listen in on private voicemails, or anonymous villains …
Source: MARK ZUCKERBERG OR FACEBOOK – Bing News

The Inside Network Job Board is dedicated to providing you with the best job opportunities across social and mobile application platforms.

Here are this week’s highlights from the Inside Network Job Board, including positions at Addmired, Identified, IMVU, Stealth Mobile Startup, XMG Studio, FashionPlaytes, Inc. 6 Waves/Lolapps, Funcom Games Canada, Spooky Cool Labs, King.com, Mobile Deluxe,  Game Show Network, Plumbee, GREE International, Inc., Tapjoy and LolGames.

  • Technical Recruiter
  • Senior Operations Engineer
  • Acquisition Manager/Mobile Ad Buyer
  • Business Intelligence Analyst
  • 3D (Isometric) Environment Artist
  • 2D Digital Painter/Illustrator
  • 3D (Isometric) Character Artist – Modeler/Animator
  • Build/Release Engineer
  • Tools Engineer
  • Scalability Engineer
  • Erlang Infrastructure Developer
  • C/C++ Game Developer
  • UX Artist

  • Core Software Engineer

  • Senior Software Engineer

Stealth Mobile Startup

  • Senior Android Engineer

  • Data Jockey

  • Social Game Designer

  • Senior UI Designer
  • UI Vector Artist
  • Interaction Designer

  • Senior Java Programmer
  • Senior GUI / Flash Developer Social Games
  • Lead Designer Social Games

  • Marketing Director
  • Software Engineer – Games Front End / Unity

  • 3D Artist
  • IT Support Engineer
  • Game Developer – Social and Mobile Games

  • Senior QA Engineer-Mobile Games

  • Art Director
  • Senior Programmer

  • Head of Mobile/Senior Mobile Producer

  • Director of Business Development

  • Inside Sales Representative

  • Social Media Business Development Lead / Internet Guru

Listings on the Inside Network Job Board are distributed to readers of Inside Social Games, Inside Facebook and Inside Mobile Apps through regular posts and widgets on the sites. Your open positions are being seen by the leading developers, product managers, marketers, designers, and executives in the Facebook Platform and social gaming industry today.


Source: Inside Social Games

The Inside Network Job Board is dedicated to providing you with the best job opportunities across social and mobile application platforms.

Here are this week’s highlights from the Inside Network Job Board, including positions at Plumbee, GREE International, Inc., Tapjoy, LolGames, 6 Waves/Lolapps, Funcom Games Canada, Addmired, Identified, Spooky Cool Labs, King.com, Mobile Deluxe,  Game Show Network, IMVU, Stealth Mobile Startup, XMG Studio and FashionPlaytes, Inc.

 

 

  • Head of Mobile/Senior Mobile Producer

 

 

  • Director of Business Development

  • Inside Sales Representative

  • Social Media Business Development Lead / Internet Guru

  • Senior UI Designer
  • UI Vector Artist
  • Interaction Designer

  • Senior Java Programmer
  • Senior GUI / Flash Developer Social Games
  • Lead Designer Social Games

  • Technical Recruiter
  • Senior Operations Engineer
  • Acquisition Manager/Mobile Ad Buyer
  • Business Intelligence Analyst
  • 3D (Isometric) Environment Artist
  • 2D Digital Painter/Illustrator
  • 3D (Isometric) Character Artist – Modeler/Animator
  • Build/Release Engineer
  • Tools Engineer
  • Scalability Engineer
  • Erlang Infrastructure Developer
  • C/C++ Game Developer
  • UX Artist

 

  • Core Software Engineer

  • Marketing Director
  • Software Engineer – Games Front End / Unity

  • 3D Artist
  • IT Support Engineer
  • Game Developer – Social and Mobile Games

  • Senior QA Engineer-Mobile Games

  • Art Director
  • Senior Programmer

  • Senior Software Engineer

Stealth Mobile Startup

  • Senior Android Engineer

  • Data Jockey

  • Social Game Designer

Listings on the Inside Network Job Board are distributed to readers of Inside Social Games, Inside Facebook and Inside Mobile Apps through regular posts and widgets on the sites. Your open positions are being seen by the leading developers, product managers, marketers, designers, and executives in the Facebook Platform and social gaming industry today.


Source: Inside Facebook

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